![]() Again, like the game organizer, Scavengers is currently keeping the specifics of this role close to the vest. The idea that folks watching an intense match of Darwin are almost existing inside the fiction of the world, and in turn, participating int he match, is super cool. Twitch and YouTube streaming have become ubiquitous in the past few years with hardcore gamers, and Darwin is leaning heavily into that in some really intriguing ways. ![]() The second thing that really excites me about The Darwin Project is its integration with folks viewing a game in-progress. We don’t have concrete details yet, but this was feature that showed a lot of potential in games like Fable Legends, so I’m stoked to see it make a comeback. First, there’s an organizer of the game who acts as a D&D DM that has some control over the narrative beats of any given match. While the main players are running around the map salvaging scraps in order to stay alive, paranoid that the next person who knocks on their door is there to kill them, the camera zooms out quite a bit from there. Weapons and traps play a big role, and this is all presented form a third-person perspective with visuals similar to the aesthetic of something like Overwatch. Most players assume the role of one of the seven inmates in a match, and have to spend their time gathering resources, managing things like warmth and hunger, and ultimately planning for how they're going to kill their opponents once they run across them on the play field. #Surviving the aftermath twitch integration series#From this, a science experiment/reality TV series is formed that tosses inmates in the frozen tundra, gives them a slim chance at freedom, and is ultimately there to to see how long they can survive both the elements, and each other. The game takes place in the Northern Canadian Rockies in a world on the verge of an impending ice age. ![]()
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